Mariya Diminsky
Senior Software Engineer at Hope Street Group
About
I'm Mariya Diminsky, a Senior Software Engineer currently leading technical strategy at Hope Street Group. My career has been a blend of building mission-critical web applications at companies like Zapier and Vivun, and diving deep into creative entrepreneurship as the founder of TrinityMoon Studios, where I developed a social deduction game that reached nearly half a million players. I'm a firm believer in product-first engineering—I don't just execute tickets; I care about pixel-perfect implementation and shaping the underlying strategy. Currently, I'm passionate about using AI to accelerate development and am actively seeking investment for my new roguelike game, 'Rogue Alchemyst.' Whether it's discussing React architecture, storytelling in business, or the future of deep tech, I'm always happy to share my frameworks and artifacts to help others build faster and better.
Networking
What I can offer
- ›ChatGPT frameworks and AI productivity tips
- ›Storytelling and business pitching insights
- ›Pixel-perfect frontend implementation
- ›Curated industry 'artifacts' to jumpstart projects
Looking for
- ›Investment leads for game funding
- ›Collaborations with product managers and designers
- ›Expanding my professional network
Best fit for
Current Interests
Background
Career
Transitioned from a background in accounting and economics into full-stack engineering, moving through senior roles at Zapier and Vivun, founding an independent game studio, and now leading technical strategy in the education sector.
Education
B.S. in Accounting and Business Management, University of Maryland Global Campus (2012–2014); B.A. in Economic Development, LIU Brooklyn (2009–2012).
Achievements
- ›Closed $15M+ in account and product gaps at Vivun.
- ›Created 'Throne of Lies' game with 450k activations, featured by PC Gamer.
- ›Led the renovation of Vivun’s Hero web app architecture.
- ›Developed a custom text-based language on top of C# for game tool efficiency.
Opinions
- Innovation is a marathon requiring patience and 'fits and starts' rather than constant sprints.
- AI tools should be integrated into development to reduce iteration cycles while maintaining human ownership of architecture.
- Engineers should actively shape product strategy and API design rather than just executing tickets.
- Maintain a helpful nature even in difficulty, but take precautions (the 'snake in the fire' philosophy).